17 December 2014 I created this sci-fi image using Blender and Gimp. Its been now about two years since I started using Blender and 11 months for Gimp. Overall I'm very satisfied with both tools. For my needs I can do the artwork just as well as I did with 3DSMax and Photoshop. |
After years of using 3DSMax it took some time to get used to Blender, but Gimp is practically like Photoshop so there was minimal time spend on adjusting. Gimp is very stable, more stable than Photoshop and generally it feels just as fast with the exception of many filters, some of which can be quite slow. I have not done any typical 2D painting with it, just regular image editing and adding details at resolution of up to 6000 pixels wide. Although some of Gimp's functionality is a bit lacking, usually there are ways around it.
I should add that I use a 64bit Linux workstation where both tools (especially Blender) run faster compared to my 64bit Windows 7 laptop which actually has faster hardware. This goes for general use of the tools, not 3D rendering.